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SCHOOL PROJECT

Beausis - Makeup Assistant for Vision Impaired People 

App Design

September 2016

Objective

You might think Visually impaired people don’t need to wear make-up, but they do. Make-up can build self esteem when it is appropriately applied. The design goal is to empower visually impaired people to put on make-up with fewer struggles.

Beausis was designed for people who are visually impaired. It checks makeup smudges and skin imperfections using Voice Over technology to communicate with users, and it gives make-up advice based on scan results.

app demo starts at 02:10

Design Value

1. Allow visually impaired people to apply make-up. Experience like sighted people. 

2. This app helps to achieve tasks that  are difficult by themselves. When friends and families are not around, our app can help visually impaired people to check if there are any smudges on their face.​

3. People who are visually impaired regularly use smart phone with Voice Over functions, which read words on screen. With iPhone’s Voice Over feature, our design will be accessible for people who are visually impaired.

How It Works

1. User faces the cellphone and let the camera capture the entire face. The user say, “Check!”.

2. After saying “Check!”, the camera scans user’s face and look for skin imperfections, such as blemished, redness, and make-up smudges.

3. Beausis app will describe the location of skin imperfections and give suggestions based on scan results.

Design Solution

On Boarding 

Tutorial is aim to help first time users to get familiar with the app. 

Usability

Our navigation system is simple. Because people who are vision impaired cannot clearly see buttons. We decided to minimize the number of buttons and to increase the size of buttons.

Usability test

I invited 3 volunteers to do the usability test. I asked them to test the app with their eyes closed. I pretended to be the Voice Over and gave them instructions. During the test, I realized some problems. For example:

1. They got lost in my instructions, because my instructions were too long.

2. I gave more than one task within one instruction, they forgot what to go or did wrong tasks. 

3. When I stopped giving instructions, they didn't' know what to do. 

 

 

Feedbacks 

1. Shorten the instruction.

2. One instruction = one task.

3. The instruction should be more explanatory.

4. Always give instructions. Avoid silence.

Image 01: Usability test script

(click to enlarge)

Presentation Booklet

Image 02: Book cover

Image 03: Illustrated book (page 2-3)

(click to enlarge)

Grad Show

Image 05: Illustrated books and business card

Image 06: Exhibition space

Image 07: Business card (Front)

Image 08: Business card (Back)

Image 04: Exhibition wall

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